Latency Kills at the Austin Game Developers Conference
Monday, September 22nd, 2008Last week at the Austin Game Developers Conference PEER1 employees spoke with attendees on just how much latency kills when it comes to gaming. What a coincidence! PEER1 just so happened to have a booth at the conference offering “Latency Kills” packages geared towards hardcore gaming providers, publishers, and developers. GREAT!
The conference turn out was even bigger than last year, which PEER1 also attended. There were many great
companies exhibiting their products and we all made our rounds to introduce ourselves to each and every one of them, learning about their business and products at the same time.
The 2-day conference was a complete success and we certainly look forward to attending next year seeing many familiar faces, while at the same time making many new friends.
You can view our pictures taken from the conference at any of these websites: PEER1 on FaceBook, PEER1 Community, Flickr, or PEER1 on MySpace.


